DEMO MODE
SEASON 01 · GLOBAL ARENA

ROAD TO MASTER.

Win battles. Climb ten levels. Secure your place among the final 32.

🛡️ Skill-game prototype · No deposits or real-money prizes
GB★
YOUR LEVEL01 / 10
ROOKIE
MASTER SLOTS07 / 32
DEMO SEASON
WINS0
0 LOSSES
YOUR JOURNEY

10 LEVEL ROADMAP

🛡
LEVEL 05

CHECKPOINT

Reach level 5 to unlock the checkpoint. Lose there and drop to level 4. Win level 4 to return; lose and restart.

🏆
TOP 32

MASTER LEAGUE

Eight groups of four. Top two qualify for the knockout rounds and the grand final.

THE CLIMB

10 LEVEL ROADMAP

Every victory moves you up. At level 5 and above, a loss moves you down by one level.

⚠ A loss at levels 1–4 eliminates the current run. The demo lets you restart instantly.
QUICK BATTLE · PRACTICE OPPONENT

BATTLE ARENA

This first prototype uses a simulated opponent, not real player matching.

SEASON 01 · DEMO

MASTER LEAGUE

32 qualifiers. Eight groups. One champion. The table below uses sample players.

QUALIFIED (SAMPLE)7 / 32
GROUPS8 × 4
REWARDSTOP 4 + 4

GROUP STAGE

SAMPLE BRACKET

KNOCKOUT ROAD

ROUND OF 16 16 PLAYERS
→
QUARTERFINALS 8 PLAYERS
→
SEMIFINALS 4 PLAYERS
→
FINALS 1ST–4TH

Four quarterfinal losers receive consolation awards under the proposed format. All displayed competitors and standings are illustrative.

COMPETITION FORMAT

HOW IT WORKS

The 10-level race and the Master tournament, all in one place.

01

START THE RACE

Start a demo run at level 1. Real-money participation is not enabled.

02

LEVELS 1–4

Win to advance. Lose once in these levels and the current run ends.

03

LEVEL 5 CHECKPOINT

Once you reach level 5, each loss drops you one level. If you fall to level 4, your next match is critical.

04

MASTER QUALIFICATION

Win a match while at level 10 to claim one of 32 Master spots. Only one spot per verified person in a real season.

05

THE GRAND FINAL

Eight groups of four. The top two in each group advance, followed by the knockouts and finals.